It is certainly not right to judge a book by its cover but it is surprisingly satisfying to discover that that such an early judgement goes hand to hand with the truth. This is the case for Mothership Tabletop Combat, when we first saw the captivating artwork and the lavish production we were crossing our fingers that the gameplay would rise to the high exceptions already set in motion. We were sooooo happy to that the above come as a natural truth.
If you never heard of Mothership Tabletop Combat before imagine a long row of games been exhibited, set up on the table in a Games Fair. You only have a few minutes to quickly check on the new promising additions to your favorite hobby because you have an important meeting to catch up afterwards. You quickly rush down the aisle throwing glares here and there without stopping on the way. You pass the table were Mothership Tabletop Combat is being demoed. You feel your head twisting to see more while your feet continue to walk mechanically, you want to see more. It is only a couple of seconds before the brain sends the signal to reverse and have a closer look. By now you understand how beautiful this game looks, this cannot be hidden or bypassed by any means.
Production is awesome, spaceship of various sculpts and sizes come hovering above the beautiful central board, positioned on special stands. The gameboard is double sided with completely different artwork and coloring of each side, giving variability to the eye and taste. One can simply flip the game board occasionally to enjoy a change of scenery, and gaze upon a fresh new starscape to battle on.
Mothership Tabletop Combat comes with a nice innovation, player’s fleet consists of three unique ship types, including the flagship Mothership that can modify its weapons, shields and engines on the fly.
A second strong feature of Mothership is the fact that all players start the game the same way (vanilla flavor) and through the progress of the gameplay they differentiate a lot via the customization of their technology tree. The technology tree works closely with specific strategies and allows player to strategize in a clever tailor made way and gain the upper hand and out-smart the enemy.
Variability in Mothership goes beyond the technology tree. The game comes with several action cards and players can pursuit the path of investing in them to gain down the road just the right things that can prove to tip the balance when everything else will fail.
Most importantly all all Mothership offers a variety of different play styles with unique feel to them and a completely different approach. The main gain is based on player elimination. A player is out of the game once the colony ship is being blown off or once they simply don’t have any mobile spaceship left on the gameboard. In addition players can choose to go for team play 2 vs. 2, 3 vs. 3 or even 2 vs. 2 vs. 2. The dynamic od the gameplay is dramatically shifted since players now have allies with common goals. Solo play is also available and is considered a welcome addition to the variety of play styles.
But our favored is the alternative Victory Point mode rules were blown spaceships can respawn at the end of the next players turn as long as the colony ship is still flying. Players accumulate victory points by spreading havoc around the space and blowing odd enemy spaceship. The first player to reach 10 victory points, win the game. This certainly gives for a fluid, faster paced experience that asks for different more offensive strategies.
Mothership Tabletop Combat comes with tons of amazing stuff right out of the main box:
and is currently seeking funding on Kickstarter for the second printing together with the possibility for a new expansion called “Into the Vortex” that adds Nebulas, Wormholes and Classes that most certainly guarantee to spice up the game even more.
Click on the image above to visit the Kickstarter page that is currently running… or simply click on the image below to visit the official website of the game and learn more…